ugas

Universal Gameplay Ability System (UGAS)

An open, engine-agnostic specification for standardizing gameplay logic across game engines and AI world models.

Published Versions

Version Status Specification Schemas
v1.0.0-draft.1 Pre-release Spec Schemas

About

UGAS defines a unified architecture for gameplay abilities, attributes, effects, and state management that works across traditional game engines (Unreal, Unity, Godot) and AI world models.

For the full project overview, source code, and contribution guidelines, see the main repository.